Conducting better design critiques

With design teams I lead, I make sure we follow good process to achieve consistently good outcomes. One area I work with my teams to improve on are design reviews, a necessary and vital part of the design process. How you show up, ask for feedback, and give feedback is important. A poorly run design critique leads to bad and useless feedback. Well structured lead to good feedback and are immensely helpful.

Below is a presentation I’ve given many times on the subject. There are a few simple rules that help ensure you’re getting the most out of your design critiques:

  • 🙋‍♂️ Roles - each participant has a specific responsibility and task to perform.

  • 💡 Understanding - alignment on the problem to be solved is critical.

  • ❤️ Respect - How we treat each other in critiques is so so important.

Let me know what you think about these guidelines.

 
 
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When it's time for designers to stop designing and do something else

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Designers' role in shaping AI experiences